The stories we wish to tell are driven by narrative first, by logic second.
This order is very important to us as we prefer a story to be beautifully told rather than for it to make 100% sense.
That's why we would like our participants to let their in-game decisions be driven by the questions:
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"What creates the most play?" & "What would be more dramatic?"
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Don't be afraid of overdoing it - experience shows that we
more often hold cool ideas back rather than overdoing a scene.
Just go for it and in return, don't judge other people's emotional scenes.
We are all here to pretend, no such thing as pretending too much.